#73 eyeMITRA

eyeMITRA allows anyone to easily and non-invasively explore the back of the eye, opening possibilities for new assessments of eye health and for exploration of systemic illnesses that manifest in the eye. This work is built upon the Camera Culture group’s pioneering research in computational photography.

Posted at 2am on 02/19/15 | no comments | more options
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#72 TRANSFORM

TRANSFORM fuses technology and design to celebrate its transformation from a piece of still furniture to a dynamic machine driven by a stream of data and energy.

Posted at 6pm on 07/07/14 | no comments | watch

#71 CityHome

The CityHome is an ultra-efficient, responsive urban home, providing a hardware and software ecosystem for personal space customization. A micro-unit apartment developed by Kent Larson’s Changing Places Research Group.

Posted at 2pm on 05/13/14 | no comments | watch

#70 ScratchJr

ScratchJr is a new version of the Scratch programming language designed for children ages five to seven. Using ScratchJr, kids can build their own animated stories, interactive games, collages, and other creative projects. ScratchJr teaches kids a new form of literacy: code. By learning to code, kids learn new ways of thinking, problem-solving, and expressing ideas.

Posted at 2pm on 03/18/14 | no comments | watch

#69 TAMER

What if we could train a robot the way we train a pet? With the TAMER project, a technically unskilled user can teach a robot tasks and correct its behavior, improving the robot’s task performance through live interaction. This research on interactive learning focuses on algorithms that facilitate teaching by signals of approval and disapproval from a human trainer.

Posted at 7am on 10/31/13 | no comments | watch
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