#82 Holosuite

Holosuite is an interactive end-to-end 3D telepresence application built for researching the applications of holographic and advanced 3D displays. Two distant 3D worlds are merged seamlessly into one, wherein a local user and a remote user can manipulate, co-visualize and interact with shared 3D models in a highly realistic and immersive environment.

Posted at 3pm on 04/29/16 | no comments | more options
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#81 Advancing Wellbeing

Are the things we’re inventing for the future taking into account our deepest human needs? The Advancing Wellbeing initiative explores not only health, but the culture of health: our physical, emotional, and social wellbeing. Advancing Wellbeing research addresses the role of technology in shaping our health, and explores new approaches and solutions to wellbeing.

Posted at 8am on 04/08/16 | no comments | watch

#80 Live Objects

Live Objects are wireless devices that enrich a user’s experience of the surrounding environment. Live Objects are associated with real objects, and can stream media content without an Internet connection.

Posted at 3pm on 03/07/16 | no comments | watch

#79 Lemann Creative Institute

From January 25-29, 2016, the MIT Media Lab invited 11 Brazilian educators, researchers, artists, and entrepreneurs to attend the first Lemann Creative Learning Institute. For a week, the team worked with Media Lab faculty and students to design new technologies, activities, and services to foster creative learning in Brazil.

Posted at 5pm on 02/21/16 | no comments | watch

#78 Reality Editor

Reality Editor is a new kind of tool that empowers users to connect and manipulate the functionality of physical objects. With Reality Editor, the invisible capabilities of objects become visible‚Äďand editable. Drag a virtual line from one object to another using a smartphone, and create a new relationship between them. With this simplicity, users can master the entire scope of connected objects.

Posted at 11pm on 01/25/16 | no comments | watch
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